Shooter Template
1.2.3
|
Public Member Functions | |
void | ChangeHealth (int value) |
void | ChangeMaxHealth (int value) |
Public Member Functions inherited from Invector.vIDamageReceiver | |
void | TakeDamage (vDamage damage) |
Properties | |
OnDead | onDead [get] |
float | currentHealth [get] |
int | MaxHealth [get] |
bool | isDead [get, set] |
Properties inherited from Invector.vIDamageReceiver | |
OnReceiveDamage | onReceiveDamage [get] |
Transform | transform [get] |
GameObject | gameObject [get] |
void Invector.vIHealthController.ChangeHealth | ( | int | value | ) |
Implemented in Invector.vHealthController.
void Invector.vIHealthController.ChangeMaxHealth | ( | int | value | ) |
Implemented in Invector.vHealthController.
|
get |
|
getset |
|
get |
|
get |