Shooter Template
1.2.3
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Public Member Functions | |
void | OnReceiveDamage (vDamage damage) |
Public Attributes | |
GameObject | defaultDamageEffect |
List< vDamageEffect > | customDamageEffects = new List<vDamageEffect>() |
void Invector.vHitDamageParticle.OnReceiveDamage | ( | vDamage | damage | ) |
List<vDamageEffect> Invector.vHitDamageParticle.customDamageEffects = new List<vDamageEffect>() |
GameObject Invector.vHitDamageParticle.defaultDamageEffect |