Shooter Template
1.2.3
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Public Attributes | |
string | damageType = "" |
GameObject | effectPrefab |
bool | rotateToHitDirection = true |
bool | attachInReceiver = false |
bool Invector.vDamageEffect.attachInReceiver = false |
string Invector.vDamageEffect.damageType = "" |
GameObject Invector.vDamageEffect.effectPrefab |
bool Invector.vDamageEffect.rotateToHitDirection = true |