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Shooter Template
1.2.3
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Public Member Functions | |
| void | ChangeHealth (int value) |
| void | ChangeMaxHealth (int value) |
Public Member Functions inherited from Invector.vIDamageReceiver | |
| void | TakeDamage (vDamage damage) |
Properties | |
| OnDead | onDead [get] |
| float | currentHealth [get] |
| int | MaxHealth [get] |
| bool | isDead [get, set] |
Properties inherited from Invector.vIDamageReceiver | |
| OnReceiveDamage | onReceiveDamage [get] |
| Transform | transform [get] |
| GameObject | gameObject [get] |
| void Invector.vIHealthController.ChangeHealth | ( | int | value | ) |
Implemented in Invector.vHealthController.
| void Invector.vIHealthController.ChangeMaxHealth | ( | int | value | ) |
Implemented in Invector.vHealthController.
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get |
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getset |
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get |
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get |
1.8.14