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Shooter Template
1.2.3
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Public Member Functions | |
| void | StepOnTerrain (FootStepObject footStepObject) |
| Step on Terrain More... | |
| void | StepOnMesh (FootStepObject footStepObject) |
| Step on Mesh More... | |
Public Member Functions inherited from Invector.vFootPlantingPlayer | |
| void | PlayFootFallSound (FootStepObject footStepObject) |
Public Attributes | |
| AnimationType | animationType = AnimationType.Humanoid |
| bool | debugTextureName |
| vFootStepTrigger | leftFootTrigger |
| vFootStepTrigger | rightFootTrigger |
| Transform | currentStep |
| List< vFootStepTrigger > | footStepTriggers |
Public Attributes inherited from Invector.vFootPlantingPlayer | |
| vAudioSurface | defaultSurface |
| List< vAudioSurface > | customSurfaces |
| void Invector.vFootStep.StepOnMesh | ( | FootStepObject | footStepObject | ) |
Step on Mesh
| footStepObject |
| void Invector.vFootStep.StepOnTerrain | ( | FootStepObject | footStepObject | ) |
Step on Terrain
| footStepObject |
| AnimationType Invector.vFootStep.animationType = AnimationType.Humanoid |
| Transform Invector.vFootStep.currentStep |
| bool Invector.vFootStep.debugTextureName |
| List<vFootStepTrigger> Invector.vFootStep.footStepTriggers |
| vFootStepTrigger Invector.vFootStep.leftFootTrigger |
| vFootStepTrigger Invector.vFootStep.rightFootTrigger |
1.8.14