|
enum | vHitBoxType { vHitBoxType.Damage = 1,
vHitBoxType.Recoil = 2
} |
|
enum | vHumanBones {
vHumanBones.RightHand,
vHumanBones.RightLowerArm,
vHumanBones.RightUpperArm,
vHumanBones.RightShoulder,
vHumanBones.LeftHand,
vHumanBones.LeftLowerArm,
vHumanBones.LetfUpperArm,
vHumanBones.LeftShoulder,
vHumanBones.RightFoot,
vHumanBones.RightLowerLeg,
vHumanBones.RightUpperLeg,
vHumanBones.LeftFoot,
vHumanBones.LeftLowerLeg,
vHumanBones.LeftUpperLeg,
vHumanBones.Chest,
vHumanBones.Head
} |
|
enum | vAttackType { vAttackType.Unarmed,
vAttackType.MeleeWeapon
} |
|
enum | vMeleeType { vMeleeType.OnlyDefense,
vMeleeType.OnlyAttack,
vMeleeType.AttackAndDefense
} |
|