◆ cameraState
string Invector.vCharacterController.vTriggerChangeCameraState.cameraState |
◆ customCameraPoint
string Invector.vCharacterController.vTriggerChangeCameraState.customCameraPoint |
◆ gizmoColor
Color Invector.vCharacterController.vTriggerChangeCameraState.gizmoColor = Color.green |
◆ keepDirection
bool Invector.vCharacterController.vTriggerChangeCameraState.keepDirection = true |
◆ smoothTransition
bool Invector.vCharacterController.vTriggerChangeCameraState.smoothTransition = true |
The documentation for this class was generated from the following file: