◆ crouchSpeed
float Invector.vCharacterController.vThirdPersonMotor.vMovementSpeed.crouchSpeed = 2f |
◆ rotationSpeed
float Invector.vCharacterController.vThirdPersonMotor.vMovementSpeed.rotationSpeed = 10f |
◆ runningSpeed
float Invector.vCharacterController.vThirdPersonMotor.vMovementSpeed.runningSpeed = 3f |
◆ sprintSpeed
float Invector.vCharacterController.vThirdPersonMotor.vMovementSpeed.sprintSpeed = 4f |
◆ walkByDefault
bool Invector.vCharacterController.vThirdPersonMotor.vMovementSpeed.walkByDefault = false |
◆ walkSpeed
float Invector.vCharacterController.vThirdPersonMotor.vMovementSpeed.walkSpeed = 2f |
The documentation for this class was generated from the following file:
- ShooterCommit/Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/CharacterController/vThirdPersonMotor.cs