◆ AlighObjetToSpawnPoint()
void Invector.vCharacterController.vFindSpawnPoint.AlighObjetToSpawnPoint |
( |
GameObject |
target, |
|
|
string |
spawnPointName |
|
) |
| |
◆ OnLevelWasLoaded()
void Invector.vCharacterController.vFindSpawnPoint.OnLevelWasLoaded |
( |
int |
level | ) |
|
◆ spawnPoint
Transform Invector.vCharacterController.vFindSpawnPoint.spawnPoint |
◆ spawnPointName
string Invector.vCharacterController.vFindSpawnPoint.spawnPointName |
◆ target
GameObject Invector.vCharacterController.vFindSpawnPoint.target |
The documentation for this class was generated from the following file:
- ShooterCommit/Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/Generic/vFindSpawnPoint.cs