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Shooter Template
1.2.3
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Public Attributes | |
| string | damageType = "" |
| GameObject | effectPrefab |
| bool | rotateToHitDirection = true |
| bool | attachInReceiver = false |
| bool Invector.vDamageEffect.attachInReceiver = false |
| string Invector.vDamageEffect.damageType = "" |
| GameObject Invector.vDamageEffect.effectPrefab |
| bool Invector.vDamageEffect.rotateToHitDirection = true |
1.8.14