◆ vButtonAttribute()
| Invector.vButtonAttribute.vButtonAttribute |
( |
string |
label, |
|
|
string |
function, |
|
|
Type |
type, |
|
|
bool |
enabledJustInPlayMode = true |
|
) |
| |
Create a button in Inspector
- Parameters
-
| label | button label |
| function | function to call on press |
| type | parent class type button |
| enabledJustInPlayMode | button is enabled just in play mode |
◆ enabledJustInPlayMode
| readonly bool Invector.vButtonAttribute.enabledJustInPlayMode |
◆ function
| readonly string Invector.vButtonAttribute.function |
◆ id
| readonly int Invector.vButtonAttribute.id |
◆ label
| readonly string Invector.vButtonAttribute.label |
◆ type
| readonly Type Invector.vButtonAttribute.type |
The documentation for this class was generated from the following file:
- ShooterCommit/Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/Generic/vButtonAttribute.cs