Shooter Template  1.2.3
Public Member Functions | Public Attributes | Properties | List of all members
Invector.vWeaponHolder Class Reference
Inheritance diagram for Invector.vWeaponHolder:
Invector.vMonoBehaviour

Public Member Functions

void SetActiveHolder (bool active)
 
void SetActiveWeapon (bool active)
 

Public Attributes

string equipPointName
 
int itemID
 
GameObject holderObject
 
GameObject weaponObject
 
float equipDelayTime
 

Properties

bool inUse [get]
 

Member Function Documentation

◆ SetActiveHolder()

void Invector.vWeaponHolder.SetActiveHolder ( bool  active)

◆ SetActiveWeapon()

void Invector.vWeaponHolder.SetActiveWeapon ( bool  active)

Member Data Documentation

◆ equipDelayTime

float Invector.vWeaponHolder.equipDelayTime

◆ equipPointName

string Invector.vWeaponHolder.equipPointName

◆ holderObject

GameObject Invector.vWeaponHolder.holderObject

◆ itemID

int Invector.vWeaponHolder.itemID

◆ weaponObject

GameObject Invector.vWeaponHolder.weaponObject

Property Documentation

◆ inUse

bool Invector.vWeaponHolder.inUse
get

The documentation for this class was generated from the following file: