◆ vThirdPersonCameraState()
Invector.vThirdPersonCameraState.vThirdPersonCameraState |
( |
string |
name | ) |
|
◆ cameraMode
◆ cullingHeight
float Invector.vThirdPersonCameraState.cullingHeight |
◆ cullingMinDist
float Invector.vThirdPersonCameraState.cullingMinDist |
◆ defaultDistance
float Invector.vThirdPersonCameraState.defaultDistance |
◆ fixedAngle
Vector2 Invector.vThirdPersonCameraState.fixedAngle |
◆ forward
float Invector.vThirdPersonCameraState.forward |
◆ fov
float Invector.vThirdPersonCameraState.fov |
◆ height
float Invector.vThirdPersonCameraState.height |
◆ lookPoints
List<LookPoint> Invector.vThirdPersonCameraState.lookPoints |
◆ maxDistance
float Invector.vThirdPersonCameraState.maxDistance |
◆ minDistance
float Invector.vThirdPersonCameraState.minDistance |
◆ Name
string Invector.vThirdPersonCameraState.Name |
◆ right
float Invector.vThirdPersonCameraState.right |
◆ rotationOffSet
Vector3 Invector.vThirdPersonCameraState.rotationOffSet |
◆ smooth
float Invector.vThirdPersonCameraState.smooth = 10f |
◆ smoothDamp
float Invector.vThirdPersonCameraState.smoothDamp = 0f |
◆ useZoom
bool Invector.vThirdPersonCameraState.useZoom |
◆ xMaxLimit
float Invector.vThirdPersonCameraState.xMaxLimit |
◆ xMinLimit
float Invector.vThirdPersonCameraState.xMinLimit |
◆ xMouseSensitivity
float Invector.vThirdPersonCameraState.xMouseSensitivity |
◆ yMaxLimit
float Invector.vThirdPersonCameraState.yMaxLimit |
◆ yMinLimit
float Invector.vThirdPersonCameraState.yMinLimit |
◆ yMouseSensitivity
float Invector.vThirdPersonCameraState.yMouseSensitivity |
The documentation for this class was generated from the following file: