◆ GetPropertyName< T >()
static string Invector.vEditorHelper.GetPropertyName< T > |
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Expression< Func< T >> |
propertyLambda | ) |
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static |
Get PropertyName
- Template Parameters
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- Parameters
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propertyLambda | You must pass a lambda of the form: '() => Class.Property' or '() => object.Property' |
- Returns
◆ IsUnityEventyType()
static bool Invector.vEditorHelper.IsUnityEventyType |
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Type |
type | ) |
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static |
Check if type is a UnityEngine.Events.UnityEvent
- Parameters
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- Returns
The documentation for this class was generated from the following file:
- ShooterCommit/Assets/Invector-3rdPersonController/Basic Locomotion/Scripts/Generic/Editor/vEditorHelper.cs