◆ RemoveWeaponIcon()
virtual void Invector.vDisplayWeaponStandalone.RemoveWeaponIcon |
( |
| ) |
|
|
virtual |
◆ RemoveWeaponText()
virtual void Invector.vDisplayWeaponStandalone.RemoveWeaponText |
( |
| ) |
|
|
virtual |
◆ SetWeaponIcon()
virtual void Invector.vDisplayWeaponStandalone.SetWeaponIcon |
( |
Sprite |
icon | ) |
|
|
virtual |
◆ SetWeaponText()
virtual void Invector.vDisplayWeaponStandalone.SetWeaponText |
( |
string |
text | ) |
|
|
virtual |
◆ Start()
virtual void Invector.vDisplayWeaponStandalone.Start |
( |
| ) |
|
|
protectedvirtual |
◆ defaultIcon
Sprite Invector.vDisplayWeaponStandalone.defaultIcon |
◆ defaultText
string Invector.vDisplayWeaponStandalone.defaultText |
◆ weaponIcon
Image Invector.vDisplayWeaponStandalone.weaponIcon |
◆ weaponText
Text Invector.vDisplayWeaponStandalone.weaponText |
The documentation for this class was generated from the following file: