Shooter Template  1.2.3
Public Member Functions | Public Attributes | List of all members
Invector.vAudioSurface Class Reference
Inheritance diagram for Invector.vAudioSurface:

Public Member Functions

 vAudioSurface ()
 
void PlayRandomClip (FootStepObject footStepObject)
 

Public Attributes

AudioSource audioSource
 
AudioMixerGroup audioMixerGroup
 
List< string > TextureOrMaterialNames
 
List< AudioClip > audioClips
 
GameObject particleObject
 
bool useStepMark
 
GameObject stepMark
 
LayerMask stepLayer
 
float timeToDestroy = 5f
 

Constructor & Destructor Documentation

◆ vAudioSurface()

Invector.vAudioSurface.vAudioSurface ( )

Member Function Documentation

◆ PlayRandomClip()

void Invector.vAudioSurface.PlayRandomClip ( FootStepObject  footStepObject)

Member Data Documentation

◆ audioClips

List<AudioClip> Invector.vAudioSurface.audioClips

◆ audioMixerGroup

AudioMixerGroup Invector.vAudioSurface.audioMixerGroup

◆ audioSource

AudioSource Invector.vAudioSurface.audioSource

◆ particleObject

GameObject Invector.vAudioSurface.particleObject

◆ stepLayer

LayerMask Invector.vAudioSurface.stepLayer

◆ stepMark

GameObject Invector.vAudioSurface.stepMark

◆ TextureOrMaterialNames

List<string> Invector.vAudioSurface.TextureOrMaterialNames

◆ timeToDestroy

float Invector.vAudioSurface.timeToDestroy = 5f

◆ useStepMark

bool Invector.vAudioSurface.useStepMark

The documentation for this class was generated from the following file: