Shooter Template  1.2.3
Classes | Namespaces | Enumerations
vMeleeManager.cs File Reference

Classes

class  Invector.vMelee.vMeleeManager
 
class  Invector.vMelee.vOnHitEvent
 
class  Invector.vMelee.vBodyMember
 

Namespaces

namespace  Invector.vMelee
 

Enumerations

enum  Invector.vMelee.vHumanBones {
  Invector.vMelee.vHumanBones.RightHand, Invector.vMelee.vHumanBones.RightLowerArm, Invector.vMelee.vHumanBones.RightUpperArm, Invector.vMelee.vHumanBones.RightShoulder,
  Invector.vMelee.vHumanBones.LeftHand, Invector.vMelee.vHumanBones.LeftLowerArm, Invector.vMelee.vHumanBones.LetfUpperArm, Invector.vMelee.vHumanBones.LeftShoulder,
  Invector.vMelee.vHumanBones.RightFoot, Invector.vMelee.vHumanBones.RightLowerLeg, Invector.vMelee.vHumanBones.RightUpperLeg, Invector.vMelee.vHumanBones.LeftFoot,
  Invector.vMelee.vHumanBones.LeftLowerLeg, Invector.vMelee.vHumanBones.LeftUpperLeg, Invector.vMelee.vHumanBones.Chest, Invector.vMelee.vHumanBones.Head
}
 
enum  Invector.vMelee.vAttackType { Invector.vMelee.vAttackType.Unarmed, Invector.vMelee.vAttackType.MeleeWeapon }