Shooter Template  1.2.3
Namespaces | Enumerations
vItemEnums.cs File Reference

Namespaces

namespace  Invector.vItemManager
 

Enumerations

enum  Invector.vItemManager.vItemType {
  Invector.vItemManager.vItemType.Consumable =0, Invector.vItemManager.vItemType.MeleeWeapon =1, Invector.vItemManager.vItemType.Shooter =2, Invector.vItemManager.vItemType.Ammo =3,
  Invector.vItemManager.vItemType.Archery =4
}
 
enum  Invector.vItemManager.vItemAttributes {
  Invector.vItemManager.vItemAttributes.Health =0, Invector.vItemManager.vItemAttributes.Stamina =1, Invector.vItemManager.vItemAttributes.Damage =2, Invector.vItemManager.vItemAttributes.StaminaCost =3,
  Invector.vItemManager.vItemAttributes.DefenseRate =4, Invector.vItemManager.vItemAttributes.DefenseRange =5, Invector.vItemManager.vItemAttributes.AmmoCount =6, Invector.vItemManager.vItemAttributes.MaxHealth =7,
  Invector.vItemManager.vItemAttributes.MaxStamina =8, Invector.vItemManager.vItemAttributes.SecundaryAmmoCount =9, Invector.vItemManager.vItemAttributes.SecundaryDamage =10
}